City of Heroes/Villains: I want to love it - I really do. And there are parts of it that are incredible (i'm looking at you, character creator). But I haven't time to really commit to it, and the world isn't wooing me to new activities like PvP or inventions, the combat is power-timer administration, the economy feels pasted on, and the Super Groups are too disconnected from the world to make getting involved in one mandatory. I'm sure it would improve my understanding of the game nuances but the overall balance, integration, and transformative payoff isn't there so I don't find it an enticing goal.
I really want a super hero MMOG to make the player-character identification compelling and the gameplay tight, exciting, and fun. I hold on to my hopes for Champions Online.
Thursday, March 13, 2008
Subscribe to:
Post Comments (Atom)

No comments:
Post a Comment